windwakerguy430 Club
gabung
Fanpop
New Post
Explore Fanpop
posted by windwakerguy430
Hello, everyone, and welcome to another edition to Whatever Happened To... , where we look at gaming’s biggest flops, failures, and flub ups. And today, we’re all bitches! According to gaming’s biggest burnout, John Romero. And anyone who knows about worst games ever, knows exactly what we’re gonna be talking about. The N64 hype disaster, 2000s Daikatana.



Daikatana is an infamous game, for many reasons, and follows the story of feudal jepang in the future, rival clans, and the evil sword that is way lamer than Soul Edge, Daikatana. Before we talk about what a steaming pile of cow shit that Daikatana is, we need to go about the games development. And before we can talk about it’s development, we need to talk about video games favorit punching bag, John Romero. One of the four original creators of the classic games, like Wolfenstein and Doom, which were violent and insane first person shooters that revolutionized the genre. After getting famous for his creation for of Doom, as well as other games like Quake, John Romero wanted to work on a new game, one that was completely different. Let’s head back to the tahun of 1997, the tahun that totally ripped off Hong Kong ‘97. A classic. On April of 1997, John Romero got together a team of seven amatuer artists into the Ion Software studio and wanted to work on this game, using the same engine as Quake. Since Quake had eight people working on it, and was finished within six months, John Romero believed that he could have the game finished in time for natal of that same year. But, when Daikatana was showed off at E3 of that same year, he noticed that the game had started to have an outdated look to it, due to the engine. John compared the original Quake engine to the lebih advanced Quake II engine. John Romero decided that the game needed to be lebih technologically advanced, and so, started to rework Daikatana into the Quake II engine and pushed the deadline to March of 1998.
1998 rolled around, and around this time, while Dreamworks and pixar were busy killing each other over Antz and A Bug’s Life, John Romero was able to get press coverage and some advertising for Daikatana. Time Magazine told readers that, and I quote, “Everything that game designer John Romero touches turns to gore and gold.” Another marketer had an entire page that was nothing but a red background, and on it, in black letters, were, “John Romero is about to make anda his bitch.” And just underneath that, for added flavor, was, “Suck it down”. This kind of publicity was never seen before in any game advertising. People knew that John Romero was a little less family friendly when it came to talking about games and such, but he didn’t even hesitate to say this kind of thing on paper. Granted, John Romero didn’t say any of this, it was actually the marketer who created it, Mike Wilson, and John Romero reluctantly agreed to print it. Game journalists were treating John Romero like a god. Granted, when anda revolutionize the entire first person shooting genre, that’s a given, but they would accept anything that John Romero did… But that foreshadowing will have to wait. Let’s continue with the development. All of this sort of publicity was sadly going to John Romero’s head, and it wouldn’t be long until news of what was going on behind the scenes of the development of Daikatana that some people started to get a little worried. John Romero started to feel like a rock star. He wanted an expensive office in Dallas, Texas, raced fast cars, and paid for only the best kinds of luxuries. This kind of behavior caused the original team working on Daikatana to quit the project and form their own company, Gathering of Developers, a company that made nothing of note and was defunct in 2004. Not only were there issues with the creative team on this game, but the game itself. Because so much work had gone into Daikatana using the original engine, switching over to the new Quake II engine would result in losing almost a years worth of progress.
Finally, 1999 came around. The start of a new millennium was upon us. Daikatana was still in the works, with Ion Software saying that, and I quote, “Come hell atau high water, the game will be done on February 15th, 1999”.... It didn’t get done on February 15th, 1999. Only a demo was released on March of that year, a demo with no monsters atau even a look into the single player campaign, and was only multiplayer deathmatches. With each new bit of news of the game coming out, lebih and lebih people began to get skeptical and hype was slowly dying down the lebih it looked like this game would fail. The team tried to create a new demo for E3 for that year, but they somehow made it even worse, with a terrible framerate that only ran at 12 frames per detik and was not fun to play. This pushed Ion Software into a downward spiral that they would have to try real hard to pull themselves out of… They didn’t. Eidos, after having pumped over $44 million dollars into Ion Software, had just about enough of this bullshit. Ion Software agreed to let Eidos take over the company and the two founders of Ion Software, Todd Porter and Jerry O’Flaherty, left the company. And in April 21, 2000, Daikatana was finally released to the world… And it was fucking terrible!
Here it is, ladies and gentleman. This is what all that hype built up to. A buggy mess of a game where anda can die out of nowhere, filled with endless backtracking just so anda can barely get to the selanjutnya level and some of the worst AI in gaming at the time. fan of John Romero and gaming critics despised this game. It was seen as a disappointment and, even lebih so, people consider Daikatana to be one of the worst video games ever made. Yes, right up there with Bubsy 3D and Big Rigs: Over the Road Racing. It was that hated. And I don’t blame them, this game sucks! And in the end, John Romero never saw any of this coming. Because all stars eventually burn out. John Romero was so ashamed of what happened, believing that the whole “John Romero’s gonna make anda his bitch” ad hurt his reputation in the gaming industry. Of course, that isn’t true. I mean, the ad sure as hell didn’t help his case, but it was a combination of the advertisements, the behind the scenes drama, and the amount of delays, promising a game that turned out to be a huge piece of shit. The game was so bad, along with all the drama and poor management, this game actual caused some journalists and fan to declare that they will never want anything to do with John Romero ever again. All that work of building a reputation and becoming a respectful member of the gaming industry, all straight down the pisser thanks to one shitty game. But whatever happened to everyone involved with this shitstorm?
Ion Software became Ion Storm after being bought oleh Eidos, but they company closed down in 2005. As for Eidos, it was close to closing down itself and sold its company to Square Enix eropa to save its asses, along with the Tomb Raider and Hitman franchises. Todd Porter and Jerry O’Flaherty went on to work on lebih games, Todd doing… nothing I’m familiar with, and Jerry working on art for games like Gears of War 1. As for John Romero, however, just like a burnt out rock star, he is trying REAL hard to stay in peoples frontal lobes, but failing oh so hard. From being in a mobile phone company to working for Midway during their final years as they were making big mistakes. The baru saja news of John Romero was that he partnered with old time friend and one of the original four creators of Doom, Adrian Carmack, to work on a new game, with a Kickstarter for $700,000… The kickstarter was cancelled shortly after this. And so, just like a good portion of John Romero’s career, so ends the story of Daikatana: One of the worst games ever made. Also, fun fact, there is a Gameboy Color version of Daikatana that was berkata to be pretty good, so sleep easy at night knowing it wasn't a total failure.
 Art oleh AquaMarine
Art by AquaMarine
Another Rob Zombie movie I have watched, and another one that people are mixed about. I’ve berkata before that I known Zombie lebih for his film rather than his music, and this is one of the film I remember my brother telling me he loved. I didn’t know what I’d think of it. I do remember some people finding it too disgusting for them. Then again, I did have a soft spot for some of Zombie’s other movies, like El Superbeasto, so maybe this could be one of his shining gems… atau it could turn out like his halloween movie, and we all know that’s not good. Anyway, today, we are going to...
continue reading...
 Art oleh SeantheHedgehog
Art by SeantheHedgehog
Well, let’s start off the first movie to review for the halloween season. I’m just gonna pick up one at acak and see what I get first. It can range from being a really good movie, to a really… REALLY horrible one. I just hope that I can do this all without burning out oleh the end of the month. So, let us take a look at our first movie. That being the very classic slasher film oleh horror movie legend, Wes Craven. That movie is none other than Scream… Nah, just kidding. It’s Nightmare on Elm Street.



Oh man, has it been such a long time. Nightmare on Elm jalan, street follows the small...
continue reading...
SEASON 1 Episode 10:

Saten: Your dating Master Sword!?

Derpy: What's the big deal?

Saten: He's nuts. Don't anda remember when I first met him.

------------------------------------------------------------

CUTAWAY:

Saten: (a tahun atau two ago) Excuse me. I'm looking for the owner this business?

Mare: Wait though there (points at Master Swords office)

Saten: (starting going in).

Master Sword: (hiding behind wall) Come on. Come on.

Saten: (walks in) Excuse me I-

Sword: (tackles him and start violently beating him up)... (stops).. Sorry. (pants). I thought anda were the mafia.

Saten: N No I'm Saten Twist.

Sword:...
continue reading...
100: Repo! The Genetic Opera



99: The Room
98: Monsters, Inc.
97: Cloverfield
96: Adventures of Tintin
95: Hobo with a Shotgun
94: Watchmen
93: Hitchhiker’s Guide to the Galaxy
92: Scott Pilgrim Vs. The World
91: Caroline
90: Army of Darkness



89: Kick-Ass
88: Despicable Me
87: Zombieland
86: Land of the Dead
85: Goldeneye
84: District 9
83: Monster House
82: Tropic Thunder
81: King Kong
80: American Psycho



79: Dawn of the Dead
78: The Thing
77: Beauty and the Beast
76: The Road to El Dorado
75: Inglorious Bastards
74: Cast Away
73: The Incredibles
72: The Corpse Bride
71: Lemony Snicket’s Series of...
continue reading...
posted by windwakerguy430
~Story~

The story follows Benedict, a young aged man who is sent to Purgatory, which looks like a simple 1960’s town, but with dead souls who resemble the deaths they faced. Benedict is soon met with Death, a simple entrepreneur who is unable to find out anything about Benedict, and can not find out if he is meant to go to Heaven atau Hell. However, Death asks Benedict to try and do some good in Purgatory. However, the downside is, unlike earth, Purgatory is not at all safe, as people could be plucked out of it immediately oleh either an malaikat atau a demon, and that it is also halaman awal to the Seven...
continue reading...
Now, I was always a gamer. Even when I was 7. However, I wasn’t as brave while playing games as I am now when I was 7. So, anda can imagine that their were a lot of terrifying things. So, I am going to tell anda all the things in games that scared me as a kid. Now, these are all going to be games I played when I was only 7. So, I am not going to put any of the horror games on this list. Also, no Giygas, atau Mimi, because those would be too obvious. Sorry. And with all that said, lets start the list

 Boulders
Boulders


#10: Boulders from Crash Bandicoot - Yes, that’s right, I was such a wuss back...
continue reading...
posted by windwakerguy430
Chuck: (Sitting in room, with TV on)
Anchorman: And, in a turn of events, some serious shit went down in Fortune City. And I mean SHIT! Like "Holy crap, dozens of people are dying and no one is doing a damn thing" kind of shit. We will go to our field reporter, Rebecca Chan, who has lebih on this crazy shit.
Rebecca: It is revealed that the zombies were released oleh someone, as an act of terrorism. The following video shows a man who we can not see his face at all, but, for story reasons, we will just assume its Chuck Greene.
Chuck: Oh, they berkata my name again. Man, I am real populer today.
Rebecca:...
continue reading...
Now, I have played lots of horror games on the internet. There was Slender: The Arrival with its jump scares and Corpse Party with its psychological horror. But there is a game that mixes both of these together. That game is Five Nights at Freddy's.
Now, this game, is horrifying. And for once, in a good way. It has a lot of good backstory, and the plot is neat, and the actual gameplay is well done. But what really amazed me was the horror of the game. It has both jump scares and psychological horror. I won't talk about the jump scares much, but lebih of the psychological horror, as the animatronics...
continue reading...
Okay... This fanfic is so bad and so poorly written... That its just funny. The fanfic I am talking about, is Half Life: Full Life Consequences.
Believe of atau not.... Okay, no one, not even myself, believes this, but Gordon Freeman actually has relatives. He has a dad named Henry and a brother named John. This fan fiction is all about how Henry saved a city with his son. Sounds promising, so how could they fuck it up... Well, how about some of the worst spelling and grammar in the entire world. I swear, its as if this fanfiction was written oleh a first grader. In fact, I should just tampil you...
continue reading...
posted by windwakerguy430


It doesn’t take a lot to get my interest in some games. One of the most likely things that can sell me on a game is how good the art is. And it’s real damn good to see a game that has been carefully drawn, picture oleh picture, all to get down the perfect animation. And no game has ever gotten that style of hand drawn animasi for each character like the classic Skullgirls.
Skullgirls is one of my favorit fighting games out there simply for hte style, but I like it for other reasons too, of course. Skullgirls takes place in a sort of 1930s esque city, where a fabled McGuffin known...
continue reading...
posted by windwakerguy430
~Part 1: Blue Moon~

(A silent night, snow falling from the sky, as a man walked down an alleyway. There was no sound. Nothing but the noises of someone running and panting, almost screaming. The running stopped, but the screaming was only lebih frequent, as the mysterious man at the end of the alley walked into the frame, blocking path. In his hand, a tommy gun, with a drum at the side, held in his right hand, before lifting it into both hands. The figure screamed and panicked, trying to find an escape, but to no avail. It was only when the gun was fired did any light shine on the figure. A dirty,...
continue reading...
posted by windwakerguy430
Narrator: Are anda looking for a dark, edgy, and serious anime. Well than get the hell out of here, because Death Note: The Re-Bridged is not for you. This time, we got lebih suspense.
L: Should I add one sugar cube, atau two…. oh, fuck it. I’ll use all of it
Narrator: We’ve got lebih action
Security Guard: Hey, a bus… The wheels on the bus go ‘round and ‘round-
(Bus crashes into a building)
Narrator: And we got a motherfucking AFRO
Aizawa: ……. I don’t even know how to respond to that?
Narrator: Watch as Light eats all your fucking potato chips! Don’t miss it, atau you’re pantat, keledai is going down in the Death Note. Watch Light eat your fucking mother
link
Narrator: Oh, shit. Wrong show… Uh… Here’s Matsuda
Matsuda: Hey, I’m Ma-
Narrator: FUCK OFF, MATSUDA! Death Note: The Re-Bridged! Watch it! atau don’t! Fuck you! Rated PG.
Best of SATEN TWIST: (Heroic Hothead/Reformed drunk/AppleJack's husband)

AJ: (shortly after ciuman him on the lips) There's somethin' ah've been meaning ta tell ya.
Saten: *gasps* Oh god. Your breaking up with me.
AJ: What?
Saten: W Why would anda ciuman me, and then break up with me.. That is so crue-
AJ: *puts her hooves on him softly* Honey. Relax. Ah'm not breaking up with ya,
Saten: (nervously) Oh.. Right, I I knew that.. (takes a large sip from the bir still on the lamp meja selanjutnya to we're their sitting)

AJ: (nuzzling Saten lovingly)
Saten: Huh.. That's so adorable, your like a cat. Only cuter....
continue reading...
Nate: (In car with Chris)
Chris: Are anda sure its a zombie outbreak
Nate: Chris, take a look outside (Points at person getting eaten oleh zombie) How do anda explain that
Chris: Well, this is New York. Lots of crazy crap happens. Maybe he's a drug pusher
Nate: CHRIS
Chris: Okay, okay, so it is a zombie outbreak. But, how am I supposed to deal with that. Zombie's are not normal
Nate: Oh, they are now
Chris: Where are we going anyway
Nate: Well, first, we need to get Emma
Chris: anda mean that annoying menggerutu, jalang with her breasts being the only thing good about her
Nate: Chris, just shut up before I kick anda out...
continue reading...
When I berkata I was going to review No lebih heroes 2, I meant it. When I discussed the sebelumnya game, I did mention that I may atau may not review it. I berkata that because, wow, I have to pay double the price of the original game for NMH2. But, in the end, I did it anyway. Because I’m a sad person. But, regardless, here it is. This is a game no one expected would be made. No lebih heroes seemed like such a niche game that was fun, but nothing to warrant a sequel. But, low and behold, here it is: No lebih heroes 2: Desperate Struggle.



~Story~

Now, anda all know that I cinta the first No lebih Heroes...
continue reading...
posted by windwakerguy430
Hello, everyone. And welcome to Hidden Gems, where we take a look at games that have fallen into obscurity that no one has heard of, and see if those games deserved to be forgotten of it they should be lebih well known. And for the first episode of Hidden Gems, I want to talk about one of the best and most beloved obscure games out there. We all known Ubisoft for making games such as Assassin’s Creed, Far Cry, and a bunch of very buggy and untested games. But when less populer games, they seem to be less buggy and lebih fun, such as games like No lebih Heroes, Red Steel, and today’s game,...
continue reading...
 Art oleh Alinah_09
Art by Alinah_09
When I was taking Topical Literature classes back in my junior tahun of high school, we had this assignment where we had to watch a neo noir film and write down what we can find about the characters and the settings that give it that feeling. There was one movie I chose out of all of the. Mainly due to the fact that I have had a long history of enjoying this movie very much, for it’s dark setting, and it’s disturbingly creative villain… Not sure why I brought up my school assignments into this, but anyway, let’s talk about Silence of the Lambs… Oh, that’s why I talked about it. Because...
continue reading...
I like to think of myself as a pioneer when it comes to gaming, going beyond the boundaries to try and discover what lies behind them. It could be something amazing, atau could be something completely strange. lost games are something that fascinates me. lost games are games that are completely gone within just a few days. They come into our lives, stay for a bit, and disappear without a trace. I like to imagine lost games as being different from cancelled games, because then I’d be thinking of Silent Hills and how bastardized of a company Konami is. But, anyway, this daftar is all about games...
continue reading...
Now, there are a lot of enemies in video games. And I means a LOT! However, there are also the ones that are… terrifying. Now, before I start, some rules. These are only games that I played and only one per franchise. Also, I AM including enemies from horror games, as long as they are scary. Also, they need to have originated from video games, so that means that Slender Man, SCPs, and the Aliens from the Alien games are all out. Now, lets start the list.

 Big Sister
Big Sister


#20: Big Sisters from Bioshock 2 - Now, these enemies aren’t all that scary themselves. Its lebih of the backstory of them...
continue reading...
So the Shin Megami Tensei franchise is a pretty well known series of games. And I’m not just saying that because it’s really Persona that people care about and Shin Megami Tensei has flown under the radar completely, no I’m not bitter, you’re bitter. Shut up. But this is not about me gushing over how great SMT Nocturne is. There are some people who don’t know about it, atau absolute heathens, some of them known as sundaes that are of the plastic variety, that say it’s just bad, which is fine, one is entitled to their opinion no matter how wrong they are. Regardless, Nocturne was a...
continue reading...