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posted by windwakerguy430
Hello, everyone, and welcome to another edition to Whatever Happened To... , where we look at gaming’s biggest flops, failures, and flub ups. And today, we’re all bitches! According to gaming’s biggest burnout, John Romero. And anyone who knows about worst games ever, knows exactly what we’re gonna be talking about. The N64 hype disaster, 2000s Daikatana.



Daikatana is an infamous game, for many reasons, and follows the story of feudal jepang in the future, rival clans, and the evil sword that is way lamer than Soul Edge, Daikatana. Before we talk about what a steaming pile of cow shit that Daikatana is, we need to go about the games development. And before we can talk about it’s development, we need to talk about video games favorit punching bag, John Romero. One of the four original creators of the classic games, like Wolfenstein and Doom, which were violent and insane first person shooters that revolutionized the genre. After getting famous for his creation for of Doom, as well as other games like Quake, John Romero wanted to work on a new game, one that was completely different. Let’s head back to the tahun of 1997, the tahun that totally ripped off Hong Kong ‘97. A classic. On April of 1997, John Romero got together a team of seven amatuer artists into the Ion Software studio and wanted to work on this game, using the same engine as Quake. Since Quake had eight people working on it, and was finished within six months, John Romero believed that he could have the game finished in time for natal of that same year. But, when Daikatana was showed off at E3 of that same year, he noticed that the game had started to have an outdated look to it, due to the engine. John compared the original Quake engine to the lebih advanced Quake II engine. John Romero decided that the game needed to be lebih technologically advanced, and so, started to rework Daikatana into the Quake II engine and pushed the deadline to March of 1998.
1998 rolled around, and around this time, while Dreamworks and pixar were busy killing each other over Antz and A Bug’s Life, John Romero was able to get press coverage and some advertising for Daikatana. Time Magazine told readers that, and I quote, “Everything that game designer John Romero touches turns to gore and gold.” Another marketer had an entire page that was nothing but a red background, and on it, in black letters, were, “John Romero is about to make anda his bitch.” And just underneath that, for added flavor, was, “Suck it down”. This kind of publicity was never seen before in any game advertising. People knew that John Romero was a little less family friendly when it came to talking about games and such, but he didn’t even hesitate to say this kind of thing on paper. Granted, John Romero didn’t say any of this, it was actually the marketer who created it, Mike Wilson, and John Romero reluctantly agreed to print it. Game journalists were treating John Romero like a god. Granted, when anda revolutionize the entire first person shooting genre, that’s a given, but they would accept anything that John Romero did… But that foreshadowing will have to wait. Let’s continue with the development. All of this sort of publicity was sadly going to John Romero’s head, and it wouldn’t be long until news of what was going on behind the scenes of the development of Daikatana that some people started to get a little worried. John Romero started to feel like a rock star. He wanted an expensive office in Dallas, Texas, raced fast cars, and paid for only the best kinds of luxuries. This kind of behavior caused the original team working on Daikatana to quit the project and form their own company, Gathering of Developers, a company that made nothing of note and was defunct in 2004. Not only were there issues with the creative team on this game, but the game itself. Because so much work had gone into Daikatana using the original engine, switching over to the new Quake II engine would result in losing almost a years worth of progress.
Finally, 1999 came around. The start of a new millennium was upon us. Daikatana was still in the works, with Ion Software saying that, and I quote, “Come hell atau high water, the game will be done on February 15th, 1999”.... It didn’t get done on February 15th, 1999. Only a demo was released on March of that year, a demo with no monsters atau even a look into the single player campaign, and was only multiplayer deathmatches. With each new bit of news of the game coming out, lebih and lebih people began to get skeptical and hype was slowly dying down the lebih it looked like this game would fail. The team tried to create a new demo for E3 for that year, but they somehow made it even worse, with a terrible framerate that only ran at 12 frames per detik and was not fun to play. This pushed Ion Software into a downward spiral that they would have to try real hard to pull themselves out of… They didn’t. Eidos, after having pumped over $44 million dollars into Ion Software, had just about enough of this bullshit. Ion Software agreed to let Eidos take over the company and the two founders of Ion Software, Todd Porter and Jerry O’Flaherty, left the company. And in April 21, 2000, Daikatana was finally released to the world… And it was fucking terrible!
Here it is, ladies and gentleman. This is what all that hype built up to. A buggy mess of a game where anda can die out of nowhere, filled with endless backtracking just so anda can barely get to the selanjutnya level and some of the worst AI in gaming at the time. fan of John Romero and gaming critics despised this game. It was seen as a disappointment and, even lebih so, people consider Daikatana to be one of the worst video games ever made. Yes, right up there with Bubsy 3D and Big Rigs: Over the Road Racing. It was that hated. And I don’t blame them, this game sucks! And in the end, John Romero never saw any of this coming. Because all stars eventually burn out. John Romero was so ashamed of what happened, believing that the whole “John Romero’s gonna make anda his bitch” ad hurt his reputation in the gaming industry. Of course, that isn’t true. I mean, the ad sure as hell didn’t help his case, but it was a combination of the advertisements, the behind the scenes drama, and the amount of delays, promising a game that turned out to be a huge piece of shit. The game was so bad, along with all the drama and poor management, this game actual caused some journalists and fan to declare that they will never want anything to do with John Romero ever again. All that work of building a reputation and becoming a respectful member of the gaming industry, all straight down the pisser thanks to one shitty game. But whatever happened to everyone involved with this shitstorm?
Ion Software became Ion Storm after being bought oleh Eidos, but they company closed down in 2005. As for Eidos, it was close to closing down itself and sold its company to Square Enix eropa to save its asses, along with the Tomb Raider and Hitman franchises. Todd Porter and Jerry O’Flaherty went on to work on lebih games, Todd doing… nothing I’m familiar with, and Jerry working on art for games like Gears of War 1. As for John Romero, however, just like a burnt out rock star, he is trying REAL hard to stay in peoples frontal lobes, but failing oh so hard. From being in a mobile phone company to working for Midway during their final years as they were making big mistakes. The baru saja news of John Romero was that he partnered with old time friend and one of the original four creators of Doom, Adrian Carmack, to work on a new game, with a Kickstarter for $700,000… The kickstarter was cancelled shortly after this. And so, just like a good portion of John Romero’s career, so ends the story of Daikatana: One of the worst games ever made. Also, fun fact, there is a Gameboy Color version of Daikatana that was berkata to be pretty good, so sleep easy at night knowing it wasn't a total failure.
added by AquaMarine6663


So back when I was talking about Saints Row IV, I mentioned that I prefer the menulis of GTA lebih than the menulis of the Saints Row games, but because of the gameplay and the sheer madness anda get from the franchise, I was lebih fond of the Saints Row games. And no game speaks massive volumes of unadulterated fun than Saints Row 2
Being a sequel to a game I did not originally play first, anda play as a member of the fallen Third jalan, street Saints gang, who fell apart a few years later due to much lebih powerful gangs getting involved and the company Ultor cracking down on gangs. So, after escaping...
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So remember that time Bioware wasn’t making shit like Anthem, and wasn’t constantly getting flack oleh everyone for making a god awful piece of shit that was unfun and ruined your consoles and they weren’t on the brink of death every time EA did something stupid?.... So yeah, let’s talk about Dragon Age: Origins
You play as either a noble human, a noble atau peasant Dwarf atau a peasant atau tribal Elf. Due to circumstances in either story, anda end up joining the Wardens, a group of soldiers that are able to fight the monsters of this land, the Darkspawn. But due to a traitor among the...
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added by Seanthehedgehog
Source: I don't know
#200: Beginner Race (Marble Madness)
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#199: Peril (Halo 2)
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#198: Dart’s Theme (Legend of Dragoon)
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#197: The Wind is Calling (Xenogears)
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#196: Into the Wilderness (Wild Arms)
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#195: Gangster TV (Gex 3: Deep Cover Gecko)
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#194: Go Straight (Streets of Rage)
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#193: Staff Roll (Super Mario Land 2: Six Golden Coins)
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#192: Boss Theme (Rocket Knight Adventures)
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#191: buaian, cradle (Goldeneye 007)
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#190: Radical Highway Classic (Sonic Generations 3DS)
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#189: Mute City (F-Zero)
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#188: Conclusion (Guilty Gear)
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#187: N. Sanity pantai (Crash Bandicoot)
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#186: Soviet Connection...
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(hey everyone now I was recently inspired to make a daftar because of WWGuy430 and Deathding's awesome Thanksgiving daftar so I decided to make this. hope anda enjoy and sorry for any unprofessionalism. lol)

10-Roxas from Kingdom Hearrts 358/2 days

So I just finished playing K-Hearts 358/2 days and i really found myself attached to the main character roxas. he has a cool design, is great at fighting, and who doesn't think the keyblade looks cool?

Just wish they gave him lebih personality. XD

9-Kirby from Kirby LOL

i think deathding berkata it best when he described in the puncak, atas 10 Hungriest Video Game Characters...
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anda know what I can’t fucking stand? All these Jeff the Killer ripoffs. Jane the Killer, Nina the Killer, Jenn the Killer, Jenny the Killer. Killer this. Killer that. ARE anda FUCKING KIDDING?! What is it with the emotional teenage girls liking this pathetic little menggerutu, jalang of a serial killer. He’s not even attractive, unless anda find someone who just got done tounging a weedwhacker attractive. And his story is fucking awful, so why do people like this pale little shit so much to the point where there are ripoffs. And no, the ripoffs are just as bad. A perfect example is this one I am reading...
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posted by Seanthehedgehog
This is a parody of My Little Pony. The voice actors for the mane 6 are..

Ice Cube - Twilight Sparkle
Kath Soucie - pelangi Dash
Sargent Schultz from Hogan's heroes - Pinkie Pie
Wally from The Cleveland tampil - Fluttershy
Tabitha St. Germain - Rarity
Ashleigh Ball - applejack

Now, let's begin. pelangi Dash was with Fluttershy in a parking lot full of Buicks.

Rainbow Dash: Now, what have we learned?
Fluttershy: Nothing.
Rainbow Dash: No! We learned something.
Fluttershy: Lots of control.
Rainbow Dash: Good.
Fluttershy: Screaming, and hollering.
Rainbow Dash: Yes, and most importantly...
Fluttershy:...
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So, there is only one last Bong Chong Dong story. The last one. Will this one be better than the first, atau will it be just as bad as the second. Only one way to find out.
So, this story starts with the girl from the first story… anda know… That girl from the first story. So, she is on a bus, in what has to be the reddest tunnel in existence. I mean, seriously, why is there so much red in one tunnel. Is this some sort of Korean belief I don’t know about. I don’t know.
So, the girl falls asleep, only to wake up, to see that everyone else is asleep. Yeah, because, red is such an amazing sleeping...
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Well, this one has been on the chopping block for a while, and, since its October, and since this anime is kind of a horror anime (Thought, that's debatable) I think now is the best time to talk about the anime, Highschool of the Dead.
Now, this is the first anime that has zombies in it. Now, I cinta anything with zombies, from games, like Left 4 Dead, Zombies Ate My Neighbors, and Dead Rising, film like Shaun of the Dead, Zombieland, and Land of the Dead, and televisi shows like The Walking Dead........ Okay, so thats the only tampil I know that has zombies in it. But, when I heard there was...
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Hello everyone and welcome to Boss Bits. Today, we'll be looking at the bosses from the game that people say is the greatest game ever made... That would be Legend of Zelda: Ocarina of Time for the N64.... Then remade fro Gamecube.... Then remade again for the 3DS.. anda get the idea. Ocarina of Time is a game that supposedly turned the gaming world on its head. It's pretty good. It had great story, great overworld, and great graphics (At the time). But, what I think makes this game unique are the bosses... Lets take a look at them
(Warning: Spoilers)

Boss: Gohma
Now, this boss is pretty much one...
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Song: link

Commander Kane: This sounds like musik for a New Yorker.
Sean: I pulled trains to New York City on a daily basis. Does that mean I like this music?
Commander Kane: Yeah. You're a New Yorker.
Sean: I'm also hosting tonight's segment of Sean's Spectacular Saturday of Stories. I'm in one of these stories actually. Here's the lineup.

8 PM - Now

Trainz
Johnny Lightning

8:30 PM - Later

Anata No Tenkei-Tekina anime Bak2Bak

Theme Song: link

Welcome to a place called The Island Of Errol. A place that is run oleh five railroads. It has hundreds of engines, and lots of trains in the four towns, Mossberg,...
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Welcome to the detik episode of Cultober II: The Return. Yesterday, we looked at a classic horror film that is regarded for its menulis and effects. Now we will be looking at a classic B-monster film that is known for its cheese but loved for its premise nonetheless. Today we will be looking at what many consider the king of classic b-movies, 1958’s The Blob. The original, of course.



Young pasangan Steve and Jane are at Lover’s Lane when a meteorite crashes into earth. From within, a gelatinous creature known only as The Blob emerges from within and begins to devour residents of the...
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When I was twelve years old, I remember my older brother playing the hell out of Batman: Arkham Knight. It looked so cool and a ton of fun to play, but when I played it, I got my pantat, keledai kicked. Because character action game. But I still liked what I had (Not enough to put on the list, clearly), but I thought, “What if other superheroes got this kind of treatment”. And then Spider-Man came out.
Okay, so I won’t explain much of the plot. anda know Spider-Man. I know Spider-Man. We all know Spider-Man. The plot involves Spider-Man getting involved with a terrorist attack and as to fight...
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So remember when I talked about how a David Cage game, despite how much of a hack he is, has a better concept of mattering choices than Telltale? Yeah, I still stand oleh that, despite Cage's lack to tell a story. But that's not to say Telltale games are bad. At least, not all of them. One of my favorit is the very stylish and narrative griping murder mystery of The serigala Among Us. So let's talk about-



Hi everyone this is DisneyPrince88 and I’ll be doing one of WindWakerGuy430’s puncak, atas 100 video games for his anniversary

The video game that I’ll be reviewing is one of WindwakerGuy...
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So let’s be really clear here. As far as menulis goes, and an interesting story, I prefer the GTA games over any other sandbox game. But for replayability, for massive fun, for an overworld that is brimming with personality just begging to be fucked around in, I always prefer the Saints Row games, and none of them is lebih insane and fun to play than Saints Row IV
So the game is far different from the past games, which was about a small jalan, street gang becoming a massive criminal empire. Now berkata jalan, street gang’s leader has become president of the United States. And there’s aliens, espionage,...
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Remember back when I talked about Lollipop Chainsaw and berkata that it was the most decisive game from belalang before another game. Well, this is the now most decisive. Travis Strikes Again, a spin off, not No lebih heroes 3, that people either like atau hate. And in case it wasn’t super obvious, I cinta this game
I feel like it is important to remember that this game is a spin-off and not a main series game, and yet everyone still thinks this is NMH3 and a bad continuation. If this game spits on the legacy of the franchise, then Smash Bros, Pokemon Snap, and the entire Persona franchise...
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Well this one is certainly going to be a blast from the past, assuming anyone from that time is even alive atau even membaca this article. In 1920, when film were still silent films with only a line of text appearing afterward, not much was thought about being done in the horror genre. But low and behold, here comes Germany with one of the most influential horror films ever made, 1920’s The Cabinet of Dr. Caligari. What makes this film such a standout from almost a hundred years ago? Let’s find out.



The Cabinet of Dr. Caligari is told from the perspective of an interesting person by...
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This is a film I only heard about in hushed whispers. 1988’s Maniac Cop was a slasher film that, among other slasher film titles, went unnoticed when it first came out. Low critical reception sure didn’t help. But it eventually gained a following and many people came to enjoy the film. And so, what do I think of the movie. Is it a possible underrated slasher classic atau is it not good. Well, I do like the idea of a police officer being a serial killer, and making it a lot lebih of a hidden threat, so there is definitely potential here. Let’s give it a shot.



In the middle of the night,...
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posted by windwakerguy430
Hello, everyone, and welcome to Whatever Happened To…, where we take a look at gaming's biggest busts, disastrous disappointments, and all of it’s failures, flops, and other alliterations. Games that could’ve been something, only to turn into nothing. And today, we’ll be talking about a little game that shouldn’t even be allowed to exist for reasons we will be getting into on this episode of Whatever Happened To…, and that game, in question, is Too Human.



Too Human was a game created oleh Silicon Knights, a company founded oleh the amazing Denis Dyack, and oleh amazing, I mean he’s...
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