jawab pertanyaan ini

acak Pertanyaan

Viriijda gurrm pertanyaan

What's a trait anda would associate with "perfect game design"

Example A.K.A Wantas answer cuz why the fuck would Wanta ask a pertanyaan and not provide his own opinion like seriously wtf is with that shit?:

I cinta it when the musik for a stage atau level or, if anda are insanely old, "board" is timed so that anda reach the end of the track at the same time as anda reach the end of the stagelevelboard. Like in Mario Odyssey. In the 2D portion where Pauline is singing, the person who I was watching actually wasn't dawdling atau going slow and they reached the end of the stage right when the song was at its end. I loved that shit.
 wantadog posted lebih dari setahun yang lalu
next question »

acak Jawaban

Mauserfan1910 said:
Gameplay.

The game has to be challenging. The Need for Speed series for example is too easy, it's just win after win after win. However, it has to be challenging without being frustrating. Call of Duty can be frustrating when the enemy throws a grenade and anda don't have the chance to escape, anda feel like you've been cheap shot oleh the game design.

If it can be challenging without being frustrating, it's a good game
select as best answer
posted lebih dari setahun yang lalu 
*
This is EXACTLY the kind of answer I wanted to see. Thank you. Could not agree lebih either
wantadog posted lebih dari setahun yang lalu
*
Puzzle games are a big example of this for me. A puzzle game with puzzles that are way too simple and easy atau ones that are so convoluted that they ruin the pacing of the game...
wantadog posted lebih dari setahun yang lalu
THaSlimJim said:
ok i rlly like the whole "simple 2 play but hard 2 master" type stuff. like anda got all these simple mechanics nd moveset stuff but u can do so much w/ them mayb that the developrs didnt even mean.
since u brught up mario lmao the 3d mario games hav always been good at tht. like mario's moveset has like 5 moves but u can combine all those 2 do some rlly cool stuff. nintendo games r rlly good at that sort of desain nd i cinta it.
select as best answer
posted lebih dari setahun yang lalu 
Riku114 said:
Usually a wonderful balance and mix of creativity, simplicity, and challenges. A really nice game desain would be both unique and challenging, but also not horrifically and excessively complex?

I dunno. I didnt particularly fully understand the pertanyaan but I like that balance

Like Nihiliumbra was great for its unique / creative game mechanic
select as best answer
posted lebih dari setahun yang lalu 
next question »