After finally completing Dark Souls, I can say that it has easily become one of my favorit RPGs, and I can not wait for Dark Souls III to come out. There are quite a lot to enjoy about Dark Souls. The combat, the levels, the characters, even the story (Or what incredibly little of a story there is). But I think the best part of Dark Souls has to be the boss battles….. Sometimes. There are some good bosses and there are some… less than spectacular bosses. So, today, I want to share with anda all the bosses from this game that I like and dislike. Now, of course, this is my opinion. anda may have a different opinion on these bosses than I do, but just remember. Also, no DLC bosses. No Artorias, no Magnus, and not that one dragon whose name is hard for me to remember. This is my opinion. So, try not to get to angry about this. So, with that said, let’s start the daftar with the worst bosses (Or at the least, my least favorite)
#5: Chaos Witch Quelaag
Yes, I berkata it. I do not like the Chaos Witch Quelaag. Everyone online berkata that Quelaag was a nearly impossible boss that took a lot of time, patience, and determination to beat. Me? I just found the fight boring and took too long. Throughout the fight, Quelaag would constantly spit lava at you, which would stay on the ground for a while before fading, and all anda could do was just run around her, while she kept swinging her sword. All this fight made me do was wait for a chance to hit her. It could take just a few seconds, but it could also take five minutes. For me, it was usually the latter. I know that this is a very loved boss on the internet, but I just found it boring and kept asking myself throughout the fight “Are anda dead yet”? Granted, it could be worse….. like the other four.
#4: Pinwheel
Now, what are this boss’s attacks…….. Honestly, I do not know. All I know is that he can copy himself and shoot some magic at you. Other than that, I have no idea what this guy can do. And why is that? Because this is the easiest boss in the entire game, and let me tell you, I never thought I’d have to use the word easy to describe ANYTHING in Dark Souls. But that’s the only thing I can use to describe Pinwheel. He’s pathetically easy. For me, he died in literally four hits. FOUR HITS! With every other boss, I had to strategize my attacks and wait for the right moment to ayunan and dodge just to survive. Not with Pinwheel. I just walked right up to him and went with the genius strategy of hitting him until he died… riveting.
#3: The Four Kings
Honestly, I thought after another boss fight where anda need to fight lebih than one boss (Will get to that later), I thought the Four Kings would be a lot of fun… I was wrong. Instead, the Four Kings was all kinds of obnoxious. Throughout the fight, they will api these magic waves at you, which deal a lot of damage, and the worst part is that they do NOT go away and they are heat seeking, so the best thing to do is to just take that magic wave like a man, because if anda don’t, anda will never be done with it. And it doesn’t help that the Four Kings constantly comes at anda with sword and huge magic blasts to harm you. And anda gotta cinta it when the guys gang up on anda and constantly stab you. It’s just SO much fun. And the worst part is how anda beat them. anda have to lingkaran around them and just stab them when they swing. So basically, anda gotta get as close as anda can to the enemy in a game that taught anda that getting close to the enemy can get anda killed. What kind of screwed up logic is that?!
#2: tempat tidur of Chaos
Oh my god…. anda seriously can’t screw up a boss as badly as this. The tempat tidur of Chaos required anda to do three different things. anda need to go and cut off the weak spots on each side of the boss, and then anda need to kill the boss from inside. However, that’s easier berkata than done. Getting to the first weak spot isn’t too hard. But after that, it’s all downhill from here. The tempat tidur of Chaos will then grow arms and a large magic blade. The tempat tidur of Chaos will than begin to swipe at anda with it’s hands while at the same time trying to stab anda with it’s blade. And while this is happening, the goddamn floor is falling underneath you, and if anda fall down that hole, anda will be rewarded with an instant death. And if that wasn’t bad enough, when anda die, anda have to go back to the bonfire that is five menit away right outside of lost Izalith. That means that anda have to walk through the lave, the tunnel, past the api breathing goblins, past that big brown thing with the mouth on puncak, atas of it’s head, and down the slide just to get another shot. And after anda destroy the detik weak spot, anda then have to actually fall down the damn hole. So basically, anda now have to jump down a hole, which before this, would result in your death. And it still will if anda miss the branch. And once you're finally inside the tempat tidur of Chaos, what is the boss's true form? A larva….. that dies in one hit……. Did I mention that this is the dumbest and most disappointing fight in the game?
#1: Capra Demon
Screw this boss. Screw this goddamn boss. There is no good thing about this boss. He sucks no matter what anda do. This could either be an incredibly annoying fight atau one of the easiest in the game. It could be annoying because anda are diberikan no warning before the Capra Demon rushes at anda and kills you. Not to mention, his machetes do a one hit kill. And if anda can dodge that attack, you’d better watch out for the two demon anjing he has, which will attack anda right after he’s done. So not only do anda need to worry about his one hit kill swipe, but anda also need to watch for the dogs. And since anda are in such a small area, dying is not that hard. But, like I said, this can also be incredibly easy, because if anda run up the stairs, the Capra Demon will be too slow to catch up for a bit, giving anda enough time to kill the dogs, and if anda fall once the Capra Demon is at the top, he will follow and be stunned for a bit, giving anda enough time to strike before anda repeat the process again. This boss was such a useless pile of crap, that they actually reused this guy again as just an enemy in the Demon Ruins. That’s how much this guy sucks. I had lebih fun fighting the damn Hydra, and that was a mini-boss. When the mini-boss is lebih fun than a real boss, anda failed miserably.
Okay, now, with that out of the way, it is time for us to pindah on to the better bosses in this game
#5: Asylum Demon
Sure, some may say that the Asylum Demon is very easy. Sure, he’s not as pathetic as Pinwheel (Thank god), but he is still very easy. However, he is hard enough to give the player a challenge. First time anda meet him, anda aren’t supposed to fight him. anda have to run away and try to avoid dying. This is because anda don’t have a weapon. And anda NEED one. When anda meet him again, that is when the real fight starts. What I like best about this boss is that it sets the player up for bosses in a way that is easy to learn, but still has that Dark Souls challenge to it, letting anda know that this is as simple as it gets with this game, so be prepared. Sure, he’s no (Insert later boss on this daftar here), but hey, I like the challenge…… I just wish they didn’t recycle this boss…… TWICE!
#4: Gaping Dragon
There are two ways that this game tries to instill fear from the bosses to the player. The first and most obvious, difficulty. And trust me, we’ve seen that a lot oleh this point. And then…. there’s design… And the Gaping Dragon has plenty of those designs. OH MY GOD, look at this thing. A dragon would have been bad enough, but now, this thing has a mouth FILLED with sharp teeth. Jaws would be jealous. Not to mention, the fight is pretty fun. Though… it’s a bit too simple. Just dodge his charge attack, strike, and avoid his slam attack. I heard he had an attack where he vomits and it damages your armor, but in my playthrough, I never experienced this fight. So what makes it so good. Obviously. The desain is freaking terrifying. And I can tell they were going with that kind of design. And that’s what I like best about the Gaping Dragon. His desain made what was just a usual fight for me so much lebih fun. I would have been pretty bored if it wasn’t for this boss being so well designed. Even the worst bosses have great designs….. Can’t say that saved their boring, frustrating, and just awful fights, though.
#3: Dragon Slayer Ornstein and Executioner Smough
Throughout the game, anda have gotten used to focusing on one-on-one boss fights (Except with the Gargoyles and that crappy Capra Demon fight). anda have been learning hard to do your best when fighting bosses and would do you’re hardest to beat them… so naturally, when we all came across Ornstein and Smough, we all got our asses kicked. What makes this so much harder is that anda now have to fight two bosses at once. And I mean two full bosses. With the Gargoyles, the detik boss didn’t come until later in the fight and their health was halved. And that Capra Demon just used enemies. Not Ornstein and Smough. They are both fully formed bosses with a totally filled health bar, and they do not mess around. They both have different strategies for fighting. Ornstein is not as strong, but is so much faster and uses electricity, whereas Smough is slower, but a much heavier hitter and can reach lebih distances thanks to his size. So, after anda kill one, you’d think that would make the fight easier….. Right? Oh, I wish. No, if anda kill one, not only do anda greatly piss off the other, but they become even stronger. If Smough dies first, Ornstein will pray to his soul and will grow to the size of Smough, giving him the same strength and reach like Smough. If Ornstein is defeated, Smough will just straight up kill him to take his electricity power. Oh, and if anda die, anda have to do the whole fight over again. But trust me, the satisfaction anda get from beating this boss is so incredible, that it makes this boss fight so incredible.
(WARNING: SPOILERS FOR THE GAME’S FINAL BOSS)
#2: Gwyn, Lord of Cinder
Throughout the entire game, anda have been ringing bells, collecting souls, and dying and being revived, you’d think anda were in a Happy pohon friends episode (... Why did I make that reference). But when anda make it to the final area, The Kiln of the First Flame, anda will see that it is filled with ashes and burned stone. And when anda make it to the end, what anda will find is Gwyn. Throughout the game, anda were made to believe that he was a large god like deity with immense strength. Instead, he is a man the same size as you, who is weakened from giving his soul to the flame. And in the fight, he is easily the most aggressive boss fight in the game, hitting anda with his hardest and fastest attacks. anda NEED a good shield for this fight, cause he will drain your stamina fast in this fight. However, throughout the fight, the musik isn’t some epic musik giving off the final battle. Instead, it is a very soft and saddening theme, emphasizing Lord Gwyn himself as a man who used his soul to keep the First Flame lit for a short time, and trying to keep anda from putting it out (Which anda actually can do in one of the endings, just to make it even lebih depressing). I have to say, for a final boss, it’s not bad.
Before we get to number one, I should talk about the other bosses from the game. Why? Cause shut up. Let’s do this.
Taurus Demon
Very threatening and a good challenge. Though, with the Pin Resin anda get a few menit before, he’s kinda easy. Even easier if anda kill the archers on the tower behind anda first.
Ceaseless Discharge (Gross)
Pretty easy and very interesting on how he attacks you, after stealing the treasure on a dead body (Theorized to be his dead sister), but a bit too slow. Also, running to the exit for him to jump at the ledge, making anda stab his arm is very well thought out
Seath the Scaleless
Too dull and boring, and that cursed spike attack can go straight to hell
Moonlight Butterfly
A lot like the number one boss, only not as cool. I still do like how they made is saddening that anda are killing a creature whose halaman awal anda are invading. Very well done
Gargoyles
A pretty interesting fight…. I JUST WISHED THEY WOULDN’T FREAKIN’ JUMP ME!
Iron Golem
A very threatening looking fight at first, and very annoying when he keeps knocking anda off the ledge…. And then anda realize that he can’t stand a stab in the ankle and then he becomes a cry baby and falls on the ground taking a rest… Hey, that should be a new thing. I used to be a threatening boss, until I took a sword to the ankle…. On detik thought, that really sucks. Forget about that
lipan Demon
I understand how he could have been threatening, what with the lava and the lunging attacks…. But I had a phantom helping me, so it was kind easy. Fun, but easy
Gravelord Nito
If anda can look past the annoying skeletons that help, than this is a pretty fun boss fight. I really do enjoy rushing at him and stabbing him… even though he took slightly lebih hits than the Asylum Demon. Also, Nito’s desain belongs on a Metal album cover
Hydra
Is this a boss? A mini-boss, sure, but a boss? Well…… That hole selanjutnya to him can go to hell….. and I really hated that water attack he shot at anda before anda could even see him through the trees…. And the Ice Golem things were really unnecessary- Are anda sure this is a boss
Hellkite Dragon
Again, is this a boss? Well…. at least killing him was satisfying, what with this guy dominating the bridge most of the game.
As for Gwyndolin and Priscilla, I’m not a heartless monster, so I never tried to attack them. And I don’t want to post anymore pictures because I’m almost at my image limit. So, let’s pindah on to number one. And for those who have played Dark Souls… anda all know who it is.
#1: Great Grey Wolf, Sif
I cinta this boss… It’s perfect. This boss fight perfectly describes Dark Souls in a way I didn’t think was possible. Where do I start (The fight itself, obviously). Sif jumps around the area as much as possibly, wielding a giant sword in it’s mouth to ayunan at anda with. You’d better have a good shield and lot’s of stamina for this fight, because let me tell you, it’s quite the challenge. And trying not to lose stamina during this fight, timing the right time to strike to avoid a huge sword to the face is very satisfying…. until anda get him down to one health box. Once Sif is almost dead, he will begin limping, looking injured as he continues to fight, despite that he swings his sword in a much weaker way and can barely stand. And when anda finally kill him, anda may notice that, unlike the bosses before, anda do not feel satisfied. Instead, anda feel empty, like anda did something wrong. And indeed, anda did. Sif is nothing like most of the bosses in the game. Some of the bosses fight to protect something of theirs because they are not willing to give it to a human, while others attack anda just for their own sadistic reasons. Sif is nothing like that. Sif only wishes to protect the grave of Artorias, who died protecting Sif years ago. Now Sif sits oleh Artorias’s grave to protect it, and seeing as anda wish to rob the grave obviously isn’t something Sif wants. He doesn’t want to fight, but since anda wish to steal from Artorias’s grave, he has no choice but to stop you. And what makes it lebih heartbreaking is that killing Sif isn’t an option. anda HAVE to do this in order to beat the game. And what I think is the best part about this boss fight is that this shows anda that this isn’t just a game where anda can be a cool and powerful knight, killing everything in your way. This shows that their are consequences for killing something. Sure, the Moonlight kupu-kupu did it first, but Sif did it better. It shows that Dark Souls isn’t a game that is happy in the slightest. This is a game about the world ending, people dying, and when the endings themselves are bittersweet, no matter which anda choose, it’s amazing that out of all of this, Sif is the saddest it gets. And that is what I think makes this the best boss fight in Dark Souls. Can they puncak, atas it in Dark Souls III? Who knows?
well, there anda have it. Did anda enjoy the list? Tell me what anda thought of it. With that said, I will see anda all selanjutnya time
#5: Chaos Witch Quelaag
Yes, I berkata it. I do not like the Chaos Witch Quelaag. Everyone online berkata that Quelaag was a nearly impossible boss that took a lot of time, patience, and determination to beat. Me? I just found the fight boring and took too long. Throughout the fight, Quelaag would constantly spit lava at you, which would stay on the ground for a while before fading, and all anda could do was just run around her, while she kept swinging her sword. All this fight made me do was wait for a chance to hit her. It could take just a few seconds, but it could also take five minutes. For me, it was usually the latter. I know that this is a very loved boss on the internet, but I just found it boring and kept asking myself throughout the fight “Are anda dead yet”? Granted, it could be worse….. like the other four.
#4: Pinwheel
Now, what are this boss’s attacks…….. Honestly, I do not know. All I know is that he can copy himself and shoot some magic at you. Other than that, I have no idea what this guy can do. And why is that? Because this is the easiest boss in the entire game, and let me tell you, I never thought I’d have to use the word easy to describe ANYTHING in Dark Souls. But that’s the only thing I can use to describe Pinwheel. He’s pathetically easy. For me, he died in literally four hits. FOUR HITS! With every other boss, I had to strategize my attacks and wait for the right moment to ayunan and dodge just to survive. Not with Pinwheel. I just walked right up to him and went with the genius strategy of hitting him until he died… riveting.
#3: The Four Kings
Honestly, I thought after another boss fight where anda need to fight lebih than one boss (Will get to that later), I thought the Four Kings would be a lot of fun… I was wrong. Instead, the Four Kings was all kinds of obnoxious. Throughout the fight, they will api these magic waves at you, which deal a lot of damage, and the worst part is that they do NOT go away and they are heat seeking, so the best thing to do is to just take that magic wave like a man, because if anda don’t, anda will never be done with it. And it doesn’t help that the Four Kings constantly comes at anda with sword and huge magic blasts to harm you. And anda gotta cinta it when the guys gang up on anda and constantly stab you. It’s just SO much fun. And the worst part is how anda beat them. anda have to lingkaran around them and just stab them when they swing. So basically, anda gotta get as close as anda can to the enemy in a game that taught anda that getting close to the enemy can get anda killed. What kind of screwed up logic is that?!
#2: tempat tidur of Chaos
Oh my god…. anda seriously can’t screw up a boss as badly as this. The tempat tidur of Chaos required anda to do three different things. anda need to go and cut off the weak spots on each side of the boss, and then anda need to kill the boss from inside. However, that’s easier berkata than done. Getting to the first weak spot isn’t too hard. But after that, it’s all downhill from here. The tempat tidur of Chaos will then grow arms and a large magic blade. The tempat tidur of Chaos will than begin to swipe at anda with it’s hands while at the same time trying to stab anda with it’s blade. And while this is happening, the goddamn floor is falling underneath you, and if anda fall down that hole, anda will be rewarded with an instant death. And if that wasn’t bad enough, when anda die, anda have to go back to the bonfire that is five menit away right outside of lost Izalith. That means that anda have to walk through the lave, the tunnel, past the api breathing goblins, past that big brown thing with the mouth on puncak, atas of it’s head, and down the slide just to get another shot. And after anda destroy the detik weak spot, anda then have to actually fall down the damn hole. So basically, anda now have to jump down a hole, which before this, would result in your death. And it still will if anda miss the branch. And once you're finally inside the tempat tidur of Chaos, what is the boss's true form? A larva….. that dies in one hit……. Did I mention that this is the dumbest and most disappointing fight in the game?
#1: Capra Demon
Screw this boss. Screw this goddamn boss. There is no good thing about this boss. He sucks no matter what anda do. This could either be an incredibly annoying fight atau one of the easiest in the game. It could be annoying because anda are diberikan no warning before the Capra Demon rushes at anda and kills you. Not to mention, his machetes do a one hit kill. And if anda can dodge that attack, you’d better watch out for the two demon anjing he has, which will attack anda right after he’s done. So not only do anda need to worry about his one hit kill swipe, but anda also need to watch for the dogs. And since anda are in such a small area, dying is not that hard. But, like I said, this can also be incredibly easy, because if anda run up the stairs, the Capra Demon will be too slow to catch up for a bit, giving anda enough time to kill the dogs, and if anda fall once the Capra Demon is at the top, he will follow and be stunned for a bit, giving anda enough time to strike before anda repeat the process again. This boss was such a useless pile of crap, that they actually reused this guy again as just an enemy in the Demon Ruins. That’s how much this guy sucks. I had lebih fun fighting the damn Hydra, and that was a mini-boss. When the mini-boss is lebih fun than a real boss, anda failed miserably.
Okay, now, with that out of the way, it is time for us to pindah on to the better bosses in this game
#5: Asylum Demon
Sure, some may say that the Asylum Demon is very easy. Sure, he’s not as pathetic as Pinwheel (Thank god), but he is still very easy. However, he is hard enough to give the player a challenge. First time anda meet him, anda aren’t supposed to fight him. anda have to run away and try to avoid dying. This is because anda don’t have a weapon. And anda NEED one. When anda meet him again, that is when the real fight starts. What I like best about this boss is that it sets the player up for bosses in a way that is easy to learn, but still has that Dark Souls challenge to it, letting anda know that this is as simple as it gets with this game, so be prepared. Sure, he’s no (Insert later boss on this daftar here), but hey, I like the challenge…… I just wish they didn’t recycle this boss…… TWICE!
#4: Gaping Dragon
There are two ways that this game tries to instill fear from the bosses to the player. The first and most obvious, difficulty. And trust me, we’ve seen that a lot oleh this point. And then…. there’s design… And the Gaping Dragon has plenty of those designs. OH MY GOD, look at this thing. A dragon would have been bad enough, but now, this thing has a mouth FILLED with sharp teeth. Jaws would be jealous. Not to mention, the fight is pretty fun. Though… it’s a bit too simple. Just dodge his charge attack, strike, and avoid his slam attack. I heard he had an attack where he vomits and it damages your armor, but in my playthrough, I never experienced this fight. So what makes it so good. Obviously. The desain is freaking terrifying. And I can tell they were going with that kind of design. And that’s what I like best about the Gaping Dragon. His desain made what was just a usual fight for me so much lebih fun. I would have been pretty bored if it wasn’t for this boss being so well designed. Even the worst bosses have great designs….. Can’t say that saved their boring, frustrating, and just awful fights, though.
#3: Dragon Slayer Ornstein and Executioner Smough
Throughout the game, anda have gotten used to focusing on one-on-one boss fights (Except with the Gargoyles and that crappy Capra Demon fight). anda have been learning hard to do your best when fighting bosses and would do you’re hardest to beat them… so naturally, when we all came across Ornstein and Smough, we all got our asses kicked. What makes this so much harder is that anda now have to fight two bosses at once. And I mean two full bosses. With the Gargoyles, the detik boss didn’t come until later in the fight and their health was halved. And that Capra Demon just used enemies. Not Ornstein and Smough. They are both fully formed bosses with a totally filled health bar, and they do not mess around. They both have different strategies for fighting. Ornstein is not as strong, but is so much faster and uses electricity, whereas Smough is slower, but a much heavier hitter and can reach lebih distances thanks to his size. So, after anda kill one, you’d think that would make the fight easier….. Right? Oh, I wish. No, if anda kill one, not only do anda greatly piss off the other, but they become even stronger. If Smough dies first, Ornstein will pray to his soul and will grow to the size of Smough, giving him the same strength and reach like Smough. If Ornstein is defeated, Smough will just straight up kill him to take his electricity power. Oh, and if anda die, anda have to do the whole fight over again. But trust me, the satisfaction anda get from beating this boss is so incredible, that it makes this boss fight so incredible.
(WARNING: SPOILERS FOR THE GAME’S FINAL BOSS)
#2: Gwyn, Lord of Cinder
Throughout the entire game, anda have been ringing bells, collecting souls, and dying and being revived, you’d think anda were in a Happy pohon friends episode (... Why did I make that reference). But when anda make it to the final area, The Kiln of the First Flame, anda will see that it is filled with ashes and burned stone. And when anda make it to the end, what anda will find is Gwyn. Throughout the game, anda were made to believe that he was a large god like deity with immense strength. Instead, he is a man the same size as you, who is weakened from giving his soul to the flame. And in the fight, he is easily the most aggressive boss fight in the game, hitting anda with his hardest and fastest attacks. anda NEED a good shield for this fight, cause he will drain your stamina fast in this fight. However, throughout the fight, the musik isn’t some epic musik giving off the final battle. Instead, it is a very soft and saddening theme, emphasizing Lord Gwyn himself as a man who used his soul to keep the First Flame lit for a short time, and trying to keep anda from putting it out (Which anda actually can do in one of the endings, just to make it even lebih depressing). I have to say, for a final boss, it’s not bad.
Before we get to number one, I should talk about the other bosses from the game. Why? Cause shut up. Let’s do this.
Taurus Demon
Very threatening and a good challenge. Though, with the Pin Resin anda get a few menit before, he’s kinda easy. Even easier if anda kill the archers on the tower behind anda first.
Ceaseless Discharge (Gross)
Pretty easy and very interesting on how he attacks you, after stealing the treasure on a dead body (Theorized to be his dead sister), but a bit too slow. Also, running to the exit for him to jump at the ledge, making anda stab his arm is very well thought out
Seath the Scaleless
Too dull and boring, and that cursed spike attack can go straight to hell
Moonlight Butterfly
A lot like the number one boss, only not as cool. I still do like how they made is saddening that anda are killing a creature whose halaman awal anda are invading. Very well done
Gargoyles
A pretty interesting fight…. I JUST WISHED THEY WOULDN’T FREAKIN’ JUMP ME!
Iron Golem
A very threatening looking fight at first, and very annoying when he keeps knocking anda off the ledge…. And then anda realize that he can’t stand a stab in the ankle and then he becomes a cry baby and falls on the ground taking a rest… Hey, that should be a new thing. I used to be a threatening boss, until I took a sword to the ankle…. On detik thought, that really sucks. Forget about that
lipan Demon
I understand how he could have been threatening, what with the lava and the lunging attacks…. But I had a phantom helping me, so it was kind easy. Fun, but easy
Gravelord Nito
If anda can look past the annoying skeletons that help, than this is a pretty fun boss fight. I really do enjoy rushing at him and stabbing him… even though he took slightly lebih hits than the Asylum Demon. Also, Nito’s desain belongs on a Metal album cover
Hydra
Is this a boss? A mini-boss, sure, but a boss? Well…… That hole selanjutnya to him can go to hell….. and I really hated that water attack he shot at anda before anda could even see him through the trees…. And the Ice Golem things were really unnecessary- Are anda sure this is a boss
Hellkite Dragon
Again, is this a boss? Well…. at least killing him was satisfying, what with this guy dominating the bridge most of the game.
As for Gwyndolin and Priscilla, I’m not a heartless monster, so I never tried to attack them. And I don’t want to post anymore pictures because I’m almost at my image limit. So, let’s pindah on to number one. And for those who have played Dark Souls… anda all know who it is.
#1: Great Grey Wolf, Sif
I cinta this boss… It’s perfect. This boss fight perfectly describes Dark Souls in a way I didn’t think was possible. Where do I start (The fight itself, obviously). Sif jumps around the area as much as possibly, wielding a giant sword in it’s mouth to ayunan at anda with. You’d better have a good shield and lot’s of stamina for this fight, because let me tell you, it’s quite the challenge. And trying not to lose stamina during this fight, timing the right time to strike to avoid a huge sword to the face is very satisfying…. until anda get him down to one health box. Once Sif is almost dead, he will begin limping, looking injured as he continues to fight, despite that he swings his sword in a much weaker way and can barely stand. And when anda finally kill him, anda may notice that, unlike the bosses before, anda do not feel satisfied. Instead, anda feel empty, like anda did something wrong. And indeed, anda did. Sif is nothing like most of the bosses in the game. Some of the bosses fight to protect something of theirs because they are not willing to give it to a human, while others attack anda just for their own sadistic reasons. Sif is nothing like that. Sif only wishes to protect the grave of Artorias, who died protecting Sif years ago. Now Sif sits oleh Artorias’s grave to protect it, and seeing as anda wish to rob the grave obviously isn’t something Sif wants. He doesn’t want to fight, but since anda wish to steal from Artorias’s grave, he has no choice but to stop you. And what makes it lebih heartbreaking is that killing Sif isn’t an option. anda HAVE to do this in order to beat the game. And what I think is the best part about this boss fight is that this shows anda that this isn’t just a game where anda can be a cool and powerful knight, killing everything in your way. This shows that their are consequences for killing something. Sure, the Moonlight kupu-kupu did it first, but Sif did it better. It shows that Dark Souls isn’t a game that is happy in the slightest. This is a game about the world ending, people dying, and when the endings themselves are bittersweet, no matter which anda choose, it’s amazing that out of all of this, Sif is the saddest it gets. And that is what I think makes this the best boss fight in Dark Souls. Can they puncak, atas it in Dark Souls III? Who knows?
well, there anda have it. Did anda enjoy the list? Tell me what anda thought of it. With that said, I will see anda all selanjutnya time